“A microadventure is an adventure that is close to home, cheap, simple, short, and yet very effective.”
Meet Alastair Humphreys, advocate for the microadventure. This adventurer could also be described as: blogger, motivational speaker, filmmaker, photographer and 2012 National Geographic Adventurer of the Year.
Alastair’s main principle he defines and explores through his speaking gigs all around the world, is that of the microadventure. The microadventure is a simple way for the average person to add adventure into their busy lives.
The result of the microadventure leaves one feeling happy. It’s a straightforward concept and it’s something that anyone can do. Pack a bag, take a train and find a hilltop to watch the stars on. Seek out a river, wear a smile and take a swim. These are a few examples of how barebones a microadventure can be. Regardless of the excursion’s modesty, the feeling of being wild is proven to rejuvenate even the weariest soul.
You don’t need a ton of gear or experience to get out there are start your microadventures. Humphrey’s website is a rich resource full of encouragement, suggestions, packing lists, and ways to connect with the microadventure community. So give it a whirl and see where the lure of the microadventures takes you. And don’t forget your hammock!
“The biggest risk I’ve taken, outside of the risks of expeditions, was changing the direction of my adventures pretty dramatically. The traditional model is to go and do really epic, heroic, and manly stuff, then come home to write really epic, heroic, manly stuff. That’s the way it tends to work: it’s a vicarious experience that normal people can’t have, and that’s why it’s appealing. After doing so many talks and speaking to so many audiences, I’ve realized that virtually everyone likes adventure. Even people who are not actually going to go on an adventure are still quite interested in hearing about them.
But I wanted to break down the elitism, the barriers, and the excuses—real or perceived—that stop people from going on adventures, so I came up with the idea of microadventures: deliberately small, almost provocatively mundane adventures. Generally, the excuses are things like not having enough money or time, not living somewhere geographically wild or exciting, not having the right equipment, or not being fit enough. However, microadventures are close to home and can be done on the weekend or even midweek. You could leave work at five o’clock, take a train out of town, go sleep on a hill, and catch the train and be back at your desk by nine o’clock the next morning. In that brief little space, you’ve had a proper adventure: you’ve gained wilderness experience, you’ve done something you’ve never done before, and you’ve challenged yourself.” -Alastair Humphreys